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Mutiny’s latest breakthrough project creating Digital Theatre / Gaming / Audience Engagement

24 Aug

With their Locus Solus project – Mutiny have created a real breakthrough in the development of interactive theatre, live performance with a specially designed and built environment in the Roblox game engine.

“Mutiny is a cross artform organisation that creates and develops new projects. Our work tells stories by combining performance, theatre and digital.”

Using live actors – Suzann McLean, Oliver Alvin Wilson and Simon Munnery the audience who were in the world as avatars were able to interact and move through this shifting landscapes and connect with the story as well as each other. 

Using the 1914 Raymond Roussel novel “Locus Solus’ (Solitary Place) as a guide new text and words were added including a new section by leading writer Roy Williams.

Check the video below that gives you a taster of what to expect in the new Locus Solus project.

You can see from the video – this gives an insight into the world and the interaction and engagement from the audience as players too.

For more information about this and our work with Mutiny  

Mutiny are Simon Poulter, Sophie Mellor and Marcus Romer

Welcome to my work and world

12 Aug
Sing-Yer-Heart-Out-Gallery-1Sally Orrock in Sing Yer Heart Out For The Lads – photo by Simon Warner

Welcome to my website and growing archive of my work. Here you will find stuff about my current work as well as past projects.

I am a theatre and filmmaker and have also taught and spoken at conferences around the world.

Recently I have been making work online – with our new company Mutiny – and have been working with artists and creative practitioners to develop new projects during the lockdown period of 2020.

On the site there are over 600 blogposts dating back to 2008 – which cover most projects and aspects of my career so far. Use the search function to have a dig around in the archive –  or look at the word cloud and see what takes your fancy!

There are also photos and videos from current and previous projects to have a look at, as well as reviews and testimonials

If you want to get in contact with me just have a click here and choose how you would like to drop me a line.

or you can email me here marcusromeruk@gmail.com

Breakthrough in new #DigitalTheatre immersive concept with online participation for audiences – developed by @Mutinyprojects

9 Jul

On June 19th there was a theatrical world premiere. It included a newly commissioned piece written by Roy Williams. It was performed live by three actors – Suzann McLean, Oliver Alvin Wilson and Simon Munnery. It had an original sound score specially composed by Sandy Nuttgens – and it was performed live in a brand new theatre space that we had built on the game platform called Roblox.

Screen Shot 2020-06-19 at 21.41.10Suzann McLean performing on the stage in Roblox

Mutiny is a new Arts organisation founded by Simon Poulter, Sophie Mellor and Marcus Romer. It was set up in November 2019 and received Arts Council Funding to develop our new project – Locus Solus – which means Solitary Space. Our work started in February at the Pervasive Media Studio in Bristol with their support. This was pre-lockdown and we were developing the project and building the world for the narrative in the software development side of Roblox.

Roblox is is an online game platform and game creation system that allows users to program games and play games created by other users. At present there are over 100 million active monthly users.

IMG_3278The audience setting off to the start the story and to be part of the project

On the platform we built the entire world – over several locations and areas, including, rivers, frozen lakes and one of the spaces with a bespoke theatre.

locus-solus-map-v2-01-724x1024

The Theatre space can house many audience members – as of course to be part of the show you will need to have developed an avatar to enter the world. As part of the process as a director we ran a full rehearsal schedule, including a technical and dress rehearsal prior to the premiere.

Screen Shot 2020-07-09 at 12.51.58The Theatre space with room for several hundred seats

The key area of development was the integration of live HD sound for the actors and live mixed soundtrack.We achieved this by laying another program into the Roblox world – so we were able to live mix and integrate the sound and actors’ voices as they moved their avatars around the environment. The real breakthrough was the ability to have active participation and engagement from the audience as we all moved through this immersive environment together – and they too were able to use their voices and talk back at key times too.

Screen Shot 2020-06-19 at 21.43.31Suzann McLean and Oliver Alvin Wilson’s avatars performing the new text by Roy Williams for the audience.

There are several locations in the Locus Solus world and we performed new text across them all. The worlds all interconnect and can allow for multiple immersive experiences at the same time for audiences. This is a truly interactive space and experience for both audience and performers. It lends itself to bespoke design and development of new performance pieces

Screen Shot 2020-07-09 at 13.17.47The ice plateau area of Locus Solus

As Mutiny we are keen to develop this concept and build partners who would like to join us in this project as we move forward. We are looking to build the next iteration and series of commissions as we continue with this project and we will be looking to fund this.

If you are interested and want to get involved then – drop us a message marcus@artsbeacon.uk or info@mutinyprojects.org.uk