On June 19th there was a theatrical world premiere. It included a newly commissioned piece written by Roy Williams. It was performed live by three actors – Suzann McLean, Oliver Alvin Wilson and Simon Munnery. It had an original sound score specially composed by Sandy Nuttgens – and it was performed live in a brand new theatre space that we had built on the game platform called Roblox.
Suzann McLean performing on the stage in Roblox
Mutiny is a new Arts organisation founded by Simon Poulter, Sophie Mellor and Marcus Romer. It was set up in November 2019 and received Arts Council Funding to develop our new project – Locus Solus – which means Solitary Space. Our work started in February at the Pervasive Media Studio in Bristol with their support. This was pre-lockdown and we were developing the project and building the world for the narrative in the software development side of Roblox.
Roblox is is an online game platform and game creation system that allows users to program games and play games created by other users. At present there are over 100 million active monthly users.
The audience setting off to the start the story and to be part of the project
On the platform we built the entire world – over several locations and areas, including, rivers, frozen lakes and one of the spaces with a bespoke theatre.
The Theatre space can house many audience members – as of course to be part of the show you will need to have developed an avatar to enter the world. As part of the process as a director we ran a full rehearsal schedule, including a technical and dress rehearsal prior to the premiere.
The Theatre space with room for several hundred seats
The key area of development was the integration of live HD sound for the actors and live mixed soundtrack.We achieved this by laying another program into the Roblox world – so we were able to live mix and integrate the sound and actors’ voices as they moved their avatars around the environment. The real breakthrough was the ability to have active participation and engagement from the audience as we all moved through this immersive environment together – and they too were able to use their voices and talk back at key times too.
Suzann McLean and Oliver Alvin Wilson’s avatars performing the new text by Roy Williams for the audience.
There are several locations in the Locus Solus world and we performed new text across them all. The worlds all interconnect and can allow for multiple immersive experiences at the same time for audiences. This is a truly interactive space and experience for both audience and performers. It lends itself to bespoke design and development of new performance pieces
The ice plateau area of Locus Solus
As Mutiny we are keen to develop this concept and build partners who would like to join us in this project as we move forward. We are looking to build the next iteration and series of commissions as we continue with this project and we will be looking to fund this.
If you are interested and want to get involved then – drop us a message marcus@artsbeacon.uk or info@mutinyprojects.org.uk